As 2012 comes to a close, I am looking back to a uniquely successful year with Art for After Hours with 3D chalk art work mingling with animated augmented reality and use of figurative animation as a dynamic in bringing traditional chalk art and emerging technologies together for the entertainment of millions, yes millions of viewers worldwide.
I speak of the numbers above of course as an extention to the thousands viewing our art live onsite, thanks to social media worldwide whether, Twitter, Facebook, Tumblr, or their counterparts in the Pacific Rim or other regional locations.
Here I am (top center, wearing tan shirt) with my new friends in Montevideo, Uruguay as a guest of the US Embassy there in September 2012. This is the same background used for the application of figurative animation (courtesy Mixamo)that could have been done with our live group... (below):
The beauty of mingling or blending physical and virtual activities in projects comes from the creation of the art itself from traditional and emerging sources (chalk art, animation designs, AR) and through connecting to physical and virtual audiences making your message known with more scalability than ever before in programs.
Earlier in the year, I was onsite at an event in Mumbai, India at IIT Bombay in which I mingled animated AR in the formof the IIT robot mascot for thousands of university students over the course of the event, (below):
Here I was (Fourth from left), with a group of IIT Bombay students at the Techfest 2012 in which we 'chased' the IIT Bombay robot mascot (flying away in blue, courtesy of Daqri). The ways to present the mingling of the art/technology are nacsent and the the expansion and sophistication of applying AR and animation are just beginning. Art for After Hours is working with these vendors and always seeking to develop relationships with emerging technology companies, start-ups and established who are seriously interested in seeing how far mingling 3D chalk art in hybrid events and concepts can go.
Indeed, thousand of students came through the exhibition area taking pictures and viewing the AR effect through my setup in front of the physical artwork.
And yes, at one point, the art was bright...
In terms of larger more sophisticated projects, Art for After Hours offers solutions and planning to match the needs of programs, ranging from multiple locations, artwork needs, and logistics.
Take a look at our first foray into 3D chalk art and animated AR(November 2011),and a recent blog interview with Mixamo from November 2012...
About Anthony Cappetto: An internationally recognized 3D chalk artist working with emerging technologies in and for his designs, having brought this level of art to the USA and India. Founder of Art for After Hours, the first professional 3D chalk art company in 2001, and the first company to design and present work using animated augmented reality in 2011. Art for After Hours provides professional quality 3D Chalk/AR work to corporate, tradeshow, and exhibition clients in the USA, Europe, Middle East, Asia, and South America. Recently invited by the US State Department to lecture and conduct student faculty workshops at the Universidad de la Republica in September 2012 and designed a high wire circus scene at the Sarasota Chalk Festival in Florida with a ‘test’ walk by Nik Wallenda on November 1st , 2012. Recently interviewed by Mixamo animators centering on my use of 3D chalk art and emerging technologies such as virtual street painting festival spaces, augmented reality, and animation. To learn more about my background in this, please visit my business blog, ‘The Business of Street Painting Art’ (http://businessofstreetpainting.typepad.com).