2018 has been a wonderful year for bringing 3D street painting art and murals to our clients.
Anthony Cappetto (pictured above) is an internationally recognized 3D street painting artist and founder of Art for After Hours, the first professional street painting art company in 2001. Clients include numerous corporate, exhibition, tradeshow, and festivals in the United States, Europe, Middle East, India, Asia, and the Americas. artforafterhours.com anthonycappetto.com
2018 has been a wonderful year for bringing 3D street painting art and murals to our clients.
Anthony Cappetto (pictured above) is an internationally recognized 3D street painting artist and founder of Art for After Hours, the first professional street painting art company in 2001. Clients include numerous corporate, exhibition, tradeshow, and festivals in the United States, Europe, Middle East, India, Asia, and the Americas. artforafterhours.com anthonycappetto.com
With a new year underway, we look back at the 2017 3D and 4D pieces by internationally recognized artist Anthony Cappetto created around the US and around the world.
The art was fun to design, to create, and we look forward to more 3D art for our clients, returning and new.
New York Build: Javits Center, NYC
Inspired by the iconic 'Lunch Atop a Skyscraper', we created the steel beam hovering over Manhattan at a Building Tradeshow.
'Collapsing Ramp' Garden Grove, CA: A 3D chalk art piece tying in augmented reality (4D) seen through an onsite monitor. We used digital models of robots and fluttering flags of our client to bring human interaction (me on bicycle), the 3D hand drawn chalk art, and the augmented reality animation.
Sunflowers and dragonflies in Battery Park, NYC: A street art installation for an event for Battery Park City Parks in June.
'Freedom' Baltimore, MD: A social and political statement made to address the current atmosphere in the US with the concept of butterflies escaping oppression in any of its forms in September.
'Betta Fish Kite' Crewe, England, United Kingdom: Expressing the beauty and conceptuality of a fish kite hovering over the countryside at a festival in the UK last August.
'A Puzzling Reality' Tizarte Event in Antwerp, Belgium: A 3D street art piece using a purposely fading motif of a puzzle fading away to 'reality' and objects such as the sunflowers fading from higher resolution to simpler resolution. Our dragonflies were designed consistently at the same level across the piece to overlay/tie in the fadeaway concept.
' Refugee: Here but Not Here...': A serious piece address the issue of refugee children throughout the world, although we focused on Syria, South Sudan, and Myanmar. The child in an atmosphere of desolation enjoys a respite blowing bubbles (given to her by an aid worker) evanescent, temporal just as we feel for the child's plight but move on quickly - Here but Not Here...
LIC Beer Festival, Long Island City NYC: A sunny Fall day brought us to create this entertaining design with pumpkins, pretzels, and of course - beer!
This was a fun year with the art experimenting with tying in animated augmented reality, conceptual ideas, sociopolitical messages, and interacting with our public in the US and abroad.
A special thanks to Wendy Stum who assisted and collaborated with me on some of the pieces especially 'Freedom' and ' Refugee: Here but Not Here...'.
Anthony Cappetto is an internationally recognized 3D street mural artist working in chalk and or paint as well as an early adopter of 4D emerging technologies such as augmented, virtual reality, mixed reality, and haptics. Cappetto is founder of Art for After Hours, the first 3D and 4D street art mural company in 2001 with many corporate, not for profit, exhibition, government, and NGO clients selecting for their projects and initiatives. His original hand drawn 3D art work has been created and drawn in the UK, Europe, the Middle East, Asia, North and South America, and throughout the USA.
Contact at acappetto@artforafterhours to discuss your upcoming 2018 projects.
Wendy Stum is Marketing Director for Art for After Hours and well versed in the street painting art industry having covered and assisted Anthony Cappetto in many street painting events and festivals in USA, UAE, and Mexico.
Contact at [email protected] with inquiries for festivals and exhibitions using Art for After Hours worldwide.
We've had a summer (and early Fall), series of 3D street art that has taken us back and forth from UK and Europe, to express a timely statement, and finally to bring 3D chalk art as local entertainment in our home base here in New York City.
This is the story-
Battery Park in New York City...
'Betta Fish Kite' in Crewe, England, U.K.
Sketch for 'Betta Fish Kite'
Wendy putting finishing touches on 'Freedom'...
'Freedom' - a statement on current socio-political climate done in Baltimore, MD
Sketch for 'Freedom' by Anthony Cappetto (with Wendy Stum)
'A Puzzling Reality...' - At 'Part of Antwerp' Art Festival in Antwerp, Belgium
Onsite in Antwerp...
Fall themed project for the Queens Beer Festival at LIC Flea in Long Island City, NY... Pumpkins, Pretzel, and a Big Beer!
A Reverse angle of the 3D art...
Sketch for Queens Beer Festival by Anthony Cappetto
Detail of chalk work on rougher surfaces...
Completed 3D chalk art piece...
Late Sunday afternoon in Long Island City with the Manhattan skyline in the distance. It was great to be able to do these 3D street art pieces in different places with fun, interesting people, creative artists from different parts of the world. Most exciting projects await!
Anthony Cappetto is an internationally recognized street artist working in chalk and paint creating 3D and 4D (augmented and virtual reality) mural installations and projects. Founder of Art for After Hours, the first 3D 4D street painting art company in 2001. Cappetto has designed and led projects in 3D and 4D with corporate, festival, exhibition, institutional, not for profit, government, and non government organizations in United Kingdom, Germany, Switzerland, Belgium, Italy, UAE, India, Japan,Uruguay, Mexico, and across the USA.
Just as the post says - we are very excited about the developments in 4D street art and how we at Art for After Hours have been able to share this nascent application of the emerging technologies into our project demos in this last year.
We have been testing ways to bring the 4D aspects that is animated augmented reality (AR), virtual reality (VR), and newer applications underway for our 2017 initiatives in the US and internationally on greater and brighter scales.
Here we will take a look into some of our developments for 2016 and a window into our next steps already in motion for 2017...
Hangin' On: (2016) Venice, FL
4D: Augmented Reality (AR) with reverse 3D anamorphic effect mural install.
A fun experience and an great opportunity to show the excitement of 4D using augmented reality (AR) live onsite for over 2,000 participants over three days in Venice, FL. Our demo videos show the stream of interaction with people, the painted reverse 3D illusionary art allowing us to 'hang on' the side of a hi-rise in a clearly playful way, and the 'live' giant butterflies in AR all together as one immersive experience.
A public demo for displaying the possibilities of augmented and virtual reality with a live chalk event with a stream of excited, interested viewers looking to see the excitement. We showed how Chinese styled bowls, modeled in AR, shown live to the public as demo, virtual reality (VR) demo of a 'walkthrough' of the art seen through our phones with a dedicated app.
Using an oversized, playful interpretation of Chinese and Japanese cuisine, Art for After Hours took the chalk art, AR, and VR into a combined immersive experience live for many people who had never seen 4D emerging technology in a hands on way.
Field demo of how AR is viewed to the public using markers via dedicated app toggling between AR/VR.
A visitor to our 4D install viewing our VR walkthrough of 'Asian Fusion'. Check out the deconstruction on the Chinese Bowl as motif.
Rutgers University Mark Conference: (2016) New Brunswick, NJ
Our presentation at the Mark Conference comprised of shooting stars in AR, a VR island, as demo within a 3D vertical horizontal combined anamorphic mural design.
From my breakout session, staff having a good time in the art, test viewing the tech through our app...
Bringing the 4D tech from concept through demos this year was exciting to do, but even more so is the capacities of emerging technologies such as augmented, virtual realities, mixed reality, haptics, large scale projections and more in full scale corporate, branding, and international deployments with nothing limiting the application of conceptuality and imagination.
We are big fans of the conceptual and a few examples are in order...
'The Movement of Change...' (2016) Baltimore, MD
3D live installation in chalk for public event in Baltimore. MD. We walked across a bridge symbolizing change, evolution of concept, and applications of modernist architectural themes.
Despite a substantial amount of rain, we stayed the course and brought this exciting install to attendees with lots of pictures.
'Tesla Coil' :Dedication to Nikola Tesla: (2016) Rahway, NJ
A festival honoring Nikola Tesla's numerous contributions to science and technology- and an opportunity to bring his coil into interaction with a Tesla vehicle (supplied locally) for a crowd pleaser to the event.
And a nod to our first 4D installation which brought us into the world of 4D... The first use of augmented reality as part of our large scale 3D chalk art measuring thirty feet wide by forty feet deep.
'Visions of Cambodia' (2011) Sarasota, FL
2016 has been a breakout year for Art for After Hours bringing 4D demos of augmented and virtual reality in projects large and small, conceptually and immersively for many people excited about and interested in where technology is going in their lives and in their entertainment.
And other interesting ideas...
Figurative animation added onto a 3D chalk art project previously done in Montevideo, Uruguay.
Ambitious, forward 4D immersive street art installs can be done, indoors, outdoors, multi-city, tradeshows, branding, launches, and more by Anthony Cappetto and Art for After Hours. We call it the Art for After Hours 4D Experience. Talk to us and let's discuss how we can make your next event, initiative a conceptual, immersive one with our art, creativity, and imagination.
Anthony Cappetto is an internationally recognized artist known for 3D anamorphic art created in chalk and painted murals as well as a pioneer/early adopter of 4D Emerging Technologies such as augmented, virtual, and mixed reality immersive experiences. Founder of Art for After Hours, the first 3D street painting art company in 2001.
Cappetto's designs in 3D have been used by corporate, festival, entertainment, government, ngo, clients from advertising, public relations, marketing, and branding clientele in the US, North and South America, Europe, Middle East, and Asia. #4DisTheNew3D
Last weekend, Art for After Hours deployed a full 4D Immersive Street Art Installation at the Chalk Festival in Venice, Florida using Augmented Reality with a reverse anamorphic illusion making for a dramatic, highly interactive, and blend of traditional art and emerging technology.
Our attendees saw this:
and this...
and this too...
and so much more with 4D immersive street art installations constantly evolving for corporate, exhibition, branding, and yes, so much more.
This is a first of a series including the new demos for 2017...
'Hangin On!!' Designing Artist Anthony Cappetto and assisted by Wendy Stum from Art for After Hours...
Designing artist Anthony Cappetto tapping in details for the AR component of the 4D street art...
Over 2,000 people of all demographics streamed through the Art for After Hours 4D street art installation.
View our Demo -
Look forward to hearing from you soon with your events, tradeshows, exhibitions, and more...
Anthony Cappetto is an internationally recognized artist working with specialized anamorphic illusions and emerging technologies such as augmented reality, virtual reality, and virtual spaces. Founder of Art for After Hours, the first professional street art company in 2001 working with corporate, branding, tradeshow, exhibition, international festival, government, ngo clients in Europe, Middle East, South and East Asia, North and South America.
Wendy Stum (hanging on too...) is Marketing Director of Art for After Hours, involved in street painting industry, and a co founder (2007) with Anthony Cappetto of Innovative Street Painting Group, bringing 4D to specialized projects involving media, festival promotion and development.
Recent, rapid interest in the rise of 4D in the public mind, coupled with the recent introduction of the 'Pokemon Go' phenomenon spreading across national US and soon if not already global markets has taken 4D from the early adopters, pioneers,etc., to the young, trendy demographics across the country.
Given this welcome introduction of 4D to the general population, Art for After Hours and I have been sought out by a whole new group of prospective clientele who want to have the immersivity and concept of the 4D street, chalk art experience. With the new interest comes the importance of clarifying what 4D is, what 3D is, and the understandings of time, logistics, and value with this evolutionary advancement in the street painting/chalk/emerging technologies art form.
This post is aimed at corporate, agency, and events clients who are exploring 4D street art immersive installations desiring a professional, sophisticated 4D experience using chalk type art work for total traditional art/emerging technologies experiences.
NOTE: We are not involved or implying involvement in anything to do with Pokemon GO, Nintendo, or any of their interests in any way shape or form with our business.
That bit of housekeeping cleared, as a user of the app, I gave it a whirl in NYC:
Lots of fun, watched out for others, vehicles, etc...
As any professional client would surmise, there is a lot of planning, coordination, let alone coding, programming, etc. to realize this simple scene using augmented reality (AR).
Now for an ARt for After Hours project as a simple level for explanatory purposes...
Composite picture that Art for After Hours uses with our recent 4D chalk art installation 'Asian Fusion'. Top to bottom: overall finished 3D dry chalk with 4D bowl/chopsticks AR; Anthony Cappetto of Art for After Hours with AR of 4D bowl/chopsticks as part of public demo; VR demo using elements of chalk drawn Chinese bowl within virtual walk-through based upon the 'Asian Fusion' concept designed and conceived by Artist Anthony Cappetto. Special thanks to my NYC based technology team for helping me achieve these concepts.
A full project using 4D with 3D street art would go far above this simple demonstration in terms of design of the AR models, placements, interaction with the human participants, deployment to viewers, attendees, etc., all with the work involved in designing and applying the 3D chalk/mural art in terms of ground, floor panels, placement of viewpoint for completely different viewing experiences and more.
All of this takes large and committed pre-planning, planning for 3D and 4D aspects, coordination of all, then deployment in one or multiple locations...
A well thought out and executed solution is worth the understanding, time, and effort. Feel free to reach out to Anthony Cappetto of Art for After Hours for more details and a straightforward discussion.
Anthony Cappetto is an internationally recognized 3D street painting (chalk) artist, Founder of Art for After Hours, a professional 4D/3D street art/mural company in New York City in 2001, and a pioneer, early adopter of 4D emerging technologies in street painting/chalk art such as augmented, virtual reality, spaces with 3D art. Cappettos works and projects with Art for After Hours has been designed/produced for corporate, branding, exhibition, tradeshow, government, ngo, and nonprofits in Europe, Middle East, Japan, India, Uruguay, Mexico,and throughout the USA.
Hello to our readers following our path into 4D Emerging Technologies!
This post will give you a window into my direction with 4D using chalk, augmented reality, and 360 degree virtual reality as seen through our VR goggles and phones live, onsite for a project in Greenville SC.
The name of this project is 'Asian Fusion', here is our experience...
A picture with my team after a weekend of chalk art and emerging technologies live for thousands of viewers... Left to right - Team members Holland Winslow, Wendy Stum, and Anthony Cappetto.
Then enter 4D... We began to share the 4D experience with attendees to see what augmented and virtual reality is about in our space of anamorphic street art in a live setting... Below is what a stream of people saw on Sunday afternoon exhibition day...
Screenshots through phones allow people to see elementary but live placement of augmented reality (AR) in the completed chalk art. Cappetto created a Chinese bowl with his own chalk drawings on the faces of the model to match chalk drawn works in 'Asian Fusion'. For Cappetto, its about how far and how conceptual the integration of AR can go. Given larger programs, we can go from one model to many across anamorphic pieces of increasing sizes and complexities...
As viewed through our VR goggles - the AR bowl positioned nearby the chalk drawn bowl, take out container...
Our prior AR portion of our project to show many people what they can expect as the curtain rises on the era of traditionally drawn art and 4D emerging technologies...
Nevermind the shooting stars... Its just a AR illusion... Thanks Wendy for hanging on to the bowl!
The applications of augmented reality are only beginning to be realized and same with Art for After Hours. Our upcoming projects will only build upon concepts and go larger, and more exciting... Now on to seeing what 'Asian Fusion' becomes with creativity and conceptuality in a virtual space...
The AR created green Chinese bowl model with my artwork on it has been deconstructed across this immersive VR environment tying in with the drawn art for an experience different than any other in street painting or chalk art today. I bring you my imagination, coordination with top tech vendors, supporting art talent, and my artistic creations all under one tent - here in New York City ready to bring 4D to you... Back to our VR goggles walkthrough...
Meanwhile in the physical world...
Wendy Stum, Art for After Hours Marketing Director shows people how to view the chalk work portion of the 4D space followed by their entrance into 4D via AR/VR experiences..
Traveling almost as astral travellers in the VR goggle walkthrough... with the chalk AR bowl realized as planes and vistas... And those shooting stars!!
Following the chalk path under a detailed sky and worlds beyond...
Saying goodbye to the VR walkthrough and we have been on a plate all this time!
A finished view of the chalk portion of the 'Asian Fusion' 4D street art immersive installation by Anthony Cappetto and the ARt for After Hours 4D Team at the Artisphere International Arts Festival in Greenville SC.
Learn more about how Art for After Hours can bring 4D to your initiatives, branding, launches and more - reach out to us at artforafterhours across our sites, social media handles for detailed information from Anthony Cappetto. Watch for new 4D projects regularly...
Anthony Cappetto is an internationally recognized anamorphic 3D artist and pioneering 4D Early Adopter working in chalk, paint, and emerging technologies such as augmented reality (AR), virtual reality (VR), hybrid immersive environments, and new additions to the tech portfolio to be seen later in 2016. Cappetto is Founder of Art for After Hours 4D Street Art, Murals, and Installations since 2001 bringing the traditional chalk art form of Madonnari street painting to corporate clients, government intitatives, ngo's, and public art events in Europe, Middle East, North and South America, South and East Asia. Contact Cappetto at [email protected] for any 4D immersive art inquiries.
What a Super Tuesday for Art for After Hours as we got a chance to get chalk art into the national picture - at least for the duration of the FOX & Friends Morning Show...
Take a look at the segment ran on FOX & Friends below:
FOX & Friends Morning Anchors conversing with Former NYC Mayor Rudy Giuliani - over our chalk piece...
Completed Super Tuesday Chalk Art Piece showing the USA in terms of the Republican Primary Contest with the States involved in the Primary highlighted...
Its always great to bring street painting (chalk art) to viewers - in this case a national audience who saw art in action as a part of a nationwide event with a positive message and right here in midtown Manhattan!
Visit us at artforafterhours.com or anthonycappetto.com to see our 3D Immersive Street Painting Installations, Emerging Technologies with our 3D art such as 4D virtual and augmented reality.
Anthony Cappetto is an internationally recognized 3D street artist working in chalk and paint to create hand drawn immersive 3D multipanel illusions for corporate, exhibition, branding, and government clientele in Europe, Middle East, Asia, North and South America. An Early Adopter of Virtual and Augmented Reality as an integral component part of full 3D/4D immersivity in the art. Founder of Art for After Hours, the first professional street painting company in 2001.
Greetings from Wendy and I here at Art for After Hours!
This has been another banner year for the company and so excited about what 2016 has in store!
We're pleased to share some of the highlights from our projects and travels as well as a taste of 2016 3D/4D too...
Winter found Art for After Hours creating two 3D immersive designs for the inaugural #DubaiCanvas exhibition festival in Dubai, UAE for the Dubai Media Office. We were among a select group of the world's elite 3D street painting artists asked to create works for the festival. 'Supercars' (above) celebrated the weekend parade of super luxury vehicles making their way down the 'Walk' at Jumeriah Beach - a sight to see!
Our second piece at #DubaiCanvas was a taste of the old updated for a popular audience. 'Magic Carpet Ride' allowed us to 'fly' in the style of the 'Arabian Nights'... We enjoyed the creation of the art, and the opportunity to meet so many interesting and friendly people...
In the spring, we were busy working on projects that inspired and allowed us to share some of the fundamentals in the street painting art form. For the last two years, Art for After Hours has been working with the Furman University Art Department to provide workshops and to allow the students to try their hand at the street painting art form for the first time.
In June, we brought the 3D street painting art form to the Junebug Festival in Metuchen, NJ and flew high on the Junebug over the tri-state area!
As the summer got hot, so did our regional project load with a favorite being our 3D piece in Elmira, NY. Revisiting a 1970's era favorite pastime - solving the Rubiks Cube...
The 3D was great! Solving the cube - still working on that... ;)
Back to Europe in August doing our take on 'gardening' at the Wilhelmshaven Street Art Festival in Wilhelmshaven, Germany...
Just remember, That's not a Daisy... ;D
Fall became very busy very fast with a series of Festival appearances, Murals in Switzerland, and more...
'Spaghetti' 3D exhibition piece in Baltimore, MD for the Italian Restaurant Association as part of the Little Italy Baltimore Madonnari Arts Festival...
A stop in Marietta, GA as a participant in the Chalktoberfest showing our patriotism - Great, friendly people and art!
Back to Europe to design and paint an indoor 3D illusionary mural for a private luxury residential property in Geneva, Switzerland... The art measured over 22 feet high from base of stairs to underside of rafter.
And straight back to the USA for a 3D exhibition work at the Sarasota Venice Festival for a warm up to the Holidays...
Our 'Home Sweet (Gingerbread) Home' - an immersive 3D piece which allows our viewers to become a part of the art beyond being a spectator alone..
We are very excited about 2016 especially in terms of the availability of technology to become part of the 3D street art scene as we have advocated for many years...
Watch for some particularly interesting developments from Art for After Hours and Anthony Cappetto in the USA and internationally...
Happy Holidays from the entire Art for After Hours team!!!
Anthony Cappetto is the founder of Art for After Hours 3D/4D Chalk/Street/Mural Art, the first professional street painting art company, co-founder of Innovative Street Painting Group, Inc., and blogger of all things 3D/4D street painting. An early adopter of emerging 4D technologies for over a decade, Cappetto is known for the first uses of 3D chalk art and 4D augmented reality in the USA and India. An internationally recognized 3D street painting artist - Cappetto has created and managed numerous corporate, festival, exhibition, and government art projects in the USA, Germany, Italy, France, Middle East, India, Japan, Uruguay, Hungary, France, Hong Kong, and Mexico. artforafterhours.comispg-inc.comanthonycappetto.com
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